Let us tell you something…
Pavor is almost reaching 10k downloads!
Thank you to everyone that played, commented and made videos of our little game! We never expected to have so many people playing it, even after five months, so we thought about sharing some stuff with all of you. ;)
We made Pavor in September, 2017, as a gameplay prototype to test an idea - make a game about manipulating your friends in a party to kill them unnoticed. They would be going about their business, eating, having fun, peeing… and you would end their lives horribly.
The house where the killing happens. Jonnathan is a masseuse friend of ours.
Since our inspiration was the first Scream movie (the party at the last third of the movie, to be more specific), it informed a lot of the decisions that we made about the game, specially the “change costume” mechanic. This was central to what we wanted to create, making the player think about when to act as their friend or show its true identity as a cold blooded killer.
Another key element of Pavor was making the killing of your friends seem like something natural, but at the same time close and personal, intimate, even. The characters are very dear to us, almost as if they were our kids, and we feel that it shows in the game. Below, you can see the first version of the characters as some pink buddies, still unaware of what would happen with them a few versions later:
The first version of our NPCs
Even though the game had some bugs and we couldn’t put everything that we planned in it, we think that we succeeded at making Pavor a fun little prototype. All of this, combined with so many of you playing, enjoying and asking for more content made us decide to start working on a new version, that we mentioned briefly on the last DevLog. We’re currently planning what we want to do with it and will tell you more later. As a small “thank you” gesture, you can download the menu illustration (made by Cajila Barbosa) as a 1920 x 1080 wallpaper by right clicking the following image and selecting “Save image as…”:
Cover illustration
Tell us in the comments if there’s something you want to know more about Pavor and if there’s something you’d like to see on the new version!
Until the next killing DevLog! o/
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