Game
Darkest Nights at Fazbear's
7 months ago

been ages since the UI revamp and I didn't even update the gamepage screenshots so there you go :)

the next things to do in development are all the missing scripted events before I send out the next beta to testers (yes, some scary things are scripted to-


happen on each night, I'll leave the actual contents of these events as a surprise for the release though)

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I suppose I should update, I was kind of slacking a bit yes, only one event was finished since last devlog, and I've just picked things up again since winter break has started. one of the scripted events is being coded right now as we speak

gmod with @Pachyderm goes hard

itch.io profile so old it's basically a fossil

here's some dnaf scrapped content, there were gonna be rare screens for chomp's crew and a special rare screen for golden freddy that was basically gonna be a cutscene, only chomp's was finished, bite was left unfinished and all others weren't made

these are all the children's drawings in dnaf, I didn't color them when I did them which I kinda regret because it makes them impossible to see in the real game but I was also too lazy to do it soooooooooo

all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

more dnaf scrapped content, originally golden freddy was supposed to appear on the menu and replace freddy when you 100% completed the game... yes, I did steal the idea from fnatas, I don't remember why I scrapped it but I'm not adding it back or anything

more dnaf scrapped content, old posters for freddy and bonnie, freddy's was remade while bonnie's was completely cut

poor John... they don't mess around anymore huh?

also some gameplay screenshots will be put up tomorrow when I have the time

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away