Game
Darkest Nights at Fazbear's
1 year ago

been ages since the UI revamp and I didn't even update the gamepage screenshots so there you go :)

the next things to do in development are all the missing scripted events before I send out the next beta to testers (yes, some scary things are scripted to-


happen on each night, I'll leave the actual contents of these events as a surprise for the release though)

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all the AIs are finished! don't be fooled, the game is still FAR from done, from my estimates, the game is probably only 30-35% done. just a guess though

there are a lot of things to implement still, have chomp and co. in their natural habitat

meme while the last AI gets made

you could call me a bit of an inept outcast...

now THIS is tuff.

Maybe..............

thanks to a piece of criticism, all the menus will be going through visual revamps to be more consistent to the tone and feel of the main gameplay, here is the new menu!

the next major build is already rather close and I just need to make plushies and graphics updates, have these 2 peeks at the cn and extras screens as callbacks to those devlogs I made

and yes piss freddy is in the game it ain't a secret no more

man it's such a nice day here in dnafville-WHAT THE FUCK ARE YOU DOING HERE?!?!?!?!?!?!

happy 10th anniversary trtf! I don't exactly love this series too much anymore but it still inspires this game a lot

and yes

this is a real easter egg

some more old plans stuff you guys get while I continue dev on the scripted events, originally v2 was gonna feature a flashlight for both hallways to spot Bonnie and Chica, in which you'd have to pull up the jammer and hold the button to make them go away

Soon.......