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13
Game
Redline
3 years ago

Been messing with some particle effects using UE5's Niagara, these will be used for when the cars are sliding around corners. next is to get the tyre marks to appear on the ground.




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Been testing some different Camera angles trying to decide whether to go with the 3rd person chase camera or go more with a top down old school GTA styled camera.

Started working on getting the cars to feel smooth when driving did encounter an issue where they would bounce when attempting to turn. managed to fix this by changing the center of mass override which now allows the cars to feel smoother when driving.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Finished work on the emotions of a new character for the tank universe

Only true badasses may pass! #conceptart #art #gamedesign

Path of Kami, running around the shrine area

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

New Teasers!

Annie of the stars