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17
Game
Redline
2 years ago

Started working on getting the cars to feel smooth when driving did encounter an issue where they would bounce when attempting to turn. managed to fix this by changing the center of mass override which now allows the cars to feel smoother when driving.




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Been testing some different Camera angles trying to decide whether to go with the 3rd person chase camera or go more with a top down old school GTA styled camera.

Been messing with some particle effects using UE5's Niagara, these will be used for when the cars are sliding around corners. next is to get the tyre marks to appear on the ground.

art comission.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

I-Buki

Mio-Da!

Ibuki Mioda!

Finished work on the emotions of a new character for the tank universe

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Levels' maps.

Some Shadow boss fight gameplay 👾