Next up
Started working on getting the cars to feel smooth when driving did encounter an issue where they would bounce when attempting to turn. managed to fix this by changing the center of mass override which now allows the cars to feel smoother when driving.
Been messing with some particle effects using UE5's Niagara, these will be used for when the cars are sliding around corners. next is to get the tyre marks to appear on the ground.
"Thanks guys for endless hours of fun." ๐
(My first fan art. Read the article, please.)
a drawing I did because I was bored๐ช. But I love how it turned out.๐
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.
brung back my old oc plus a new one
...they don`t have names yet tho
2d lighting experiment
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
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