Game
Treasure Island 2: It's About Time
5 months ago

been stumped on mechanics past the first batch, but i think I've got an idea for a decent direction. i will attempt it and update on whether or not it is fun later




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So, what's the holdup? Why is it taking so long to figure out the boss fight?

get ready

Picking up speed

updates: got the flag system restructured so it can have however many as possible at whatever time I want, made it so that if mortimer is part of an ambush set, he always goes first, and also made it so that whatever camera he's on turns monochrome

Slow start but it is *a* start, so there's that

I enjoy how nonstandard they are

well not instantaneous but i'm confident enough to try

First actual footage of the henry fight RAAAAGH (heavy wip, animation is placeholder and his ai is set to 20 for demonstration's sake)

how it's been