Game
Slender: Origins
4 months ago

Been working at it every day so far.
-Added a simple death sequence.
-Added environmental stuff.
-Fine tuned the AI a bit.
-Added Camera UI stuff along with camera zoom.

Might release a video on the next update. Idk. maybe release it before that.




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Again I am keeping a catalog of all the issues yall find that will most likely be fixed by christmas along with the small update. Heres what needs to be fixed so far. - Menu button isnt responsive enough. - Hold a button to skip Ending - Needs pausing

Heres a quick update. Slender Originally used tentacles to move more quickly. Not spider legs thankfully. Remember the Old Victor Surge pictures? Well he does it in the game now. Gosh Im not satisfied with the jumpscare sound tho. Are yall?

So small update will come during Christmas. Until then I will continue to gather yalls feedback. Btw thanks cloudcove. I do indeed have another project I must work on atm which is a hello neighbor esc. game. Something Ive always wanted to release.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

The whole squad is here!

Interested? Follow me!

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!