
Been working on a sort of javascript sprites engine. The asynchronous aspect of javascript images was a huge pain but I'm starting to enjoying the result. In the process I drew some pixelart in gbc style (mostly mixing and redrawing pokemon gold sprites)
Next up
Textmode portraits
Been some working on ASCII UI. That was hard x), specially the input range ! As balance I had lot of fun making an "7 segment display font". Hopefully I will be able to be more into gameplay with theses elements
As I stopped to post on soundcloud I updated my website with a new music page 𝄠 There is new tracks, most of the old ones. Quality is variable but all is live-coded. No lazy load so you may have to wait before you hear anything https://t.co/QGcLwyqZ76
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
having fun with a randomizing function
This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.
Weird animating method : frames are square and their size are defined by document width. Number of frames is how many times can fit document width within height. I do this to avoid adding more shortcuts to my tool while continuing to use no menus at all
This summer I made this custom textmode artwork for the next issue of Immersion, it will illustrate an article about robotic creatures. Used a custom tool I hid on my website here https://adelfaure.net/tools/liblab/ (it's a mess). Btw I'm open for work/commissions !
oldie but goodie: helo






































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