Next up
It's been a while, but i had to do a lot of under-the-hood optimization to get hypervelocity to feel seamless. The next thing I'll be working on is adding enemy giblets and blood so enemies explode on death making everything feel much more impactful.
The Arson Beta is live! If you want to participate then feel free to download it off my itch page and have fun! https://dredlam.itch.io/arson
Greetings! I have completed the assets for another area of the demo level, The Chapel! It took a while to finish but i think it looks cool so it's worth the time. I gotta learn post-processing as well so i can make this look even better in the engine!
animating my forever wip
The chapel is looking really good! Now i've got to link this to the forest bit, and actually touch-up the forest section as well.
Me and @0LD_school as animatronics ?? Urh I was not sure what I was going for..
made a new song! I'm quite proud of this one. it's nice seeing my music abilities get better over time.
The limbo stage template is done! I used https://deep-fold.itch.io/pixel-planet-generator to make the black hole in the background. I got the idea from a friend and it makes sense in the lore too that this would be there.
finished the Summoners summoning animation for the game. Once i add all the bits i'll post a short vid!
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