Game
Turbowarp Scratch 3D Engine (TS3D)

4 years ago

been working on sprite rotation https://scratch.mit.edu/projects/628814319/


I've been working on a 3D engine in turbowarp for a bit now, and now I want to add sprite rotation. I experimented, and this is the basic formula I'll most likely be using. The background marker is kind of broken the higher the number you are using, but the formula itself is fine.

For those wondering, sprite rotation is being used in games like doom (1993) to let 2d sprites look different from different angles.



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NEW UPDATE!!! A fully working SKYBOX with moving SUN and LENSEFLARE!!!! (playable in browser) :D

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

Christmas bamfyu vs normal bamfyu

New UPDATE! (playable in Browser) :D

I added Line-Rendering and I am using it to render a simple ground.

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

Sooo, I restarted my 3d engine from scratch ... again... (playable in browser)

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

BEWARE THE NOID.

(The classical ol'Dominos mascot)

I added Saturn. It laggs when recording but without recording I didn't have any laggs. I hope I'll find some other performance fixes in the future.

This is a Teaser. I'm working on a visual demo for my engine, now that I got triangles working.

(add the dust man theme from mega man 4) omg its dust man from fnf

Hello again....