Game
Turbowarp Scratch 3D Engine (TS3D)

3 years ago

been working on sprite rotation https://scratch.mit.edu/projects/628814319/


I've been working on a 3D engine in turbowarp for a bit now, and now I want to add sprite rotation. I experimented, and this is the basic formula I'll most likely be using. The background marker is kind of broken the higher the number you are using, but the formula itself is fine.

For those wondering, sprite rotation is being used in games like doom (1993) to let 2d sprites look different from different angles.



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I've released a TopDown-CharacterRig-AnimationToolkit for scratch. You can easily animate smooth animations via code for topdown games. Credit is mandatory when using it (@bamfyu ).

I completely remade saturn (to save performance, add shadow and generally better graphics).

I added Saturn. It laggs when recording but without recording I didn't have any laggs. I hope I'll find some other performance fixes in the future.

Sooo, I restarted my 3d engine from scratch ... again... (playable in browser)

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

BEWARE THE NOID.

(The classical ol'Dominos mascot)

NEW UPDATE!!! A fully working SKYBOX with moving SUN and LENSEFLARE!!!! (playable in browser) :D

https://gamejolt.com/games/turbowarp-scratch-3d-engine/644741

I found a bug in my Z-Rotation (it's fixed now)

. . . also . . . .

What's going on?!

(add the dust man theme from mega man 4) omg its dust man from fnf

I added weapon/gear switching. It's still unfinished, but the basics are working. You can control what rotation it's going by turning the mouse wheel up or down.