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80
1 year ago

"Before sellers I am in the great MARKET, the sonata is the same before the great MARKET, only the gods

can in the great MARKET, the place where you can rest before the great harmonic lyric".

-Phrases that no one said




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WIP 1

Sandstorm system testing (Also heat),

Extra in article:

Yesterday I implemented this... Quicksand.

It was something that I had yet to implement, and I finally have it, this will allow new things to be done in the areas .

Starting the desert region, in this image the border of this new place .

There will be many things that I have planned, unearthing treasures, states due to weather effects, sand storms, new enemies, more dungeons... and a new companion .

New animated thumbnail/trailer(?) for the game's page!

(No Audio)

In the city of Yeslan there are many street merchants... too many to be honest, each one specializes in selling something interesting, but most importantly... they accept haggling.

Well we didn't win the Controller D'or awards but I took a little break and I'm back to development, here's a few enemies I haven't showed off on the GameJolt yet, and if you haven't seen I'm shooting for releasing a demo for Q1 2025(by the end of March).

Among things that I left pending... now when a character receives an X status (), their image can change to represent the status.

Not all states change the image, it is mostly negative states that will change the image the most.

I think it was very obvious() that there would be pyramids in the same desert... the only thing to keep in mind is that I will focus more on the puzzles as something specific to this region, I think that would be good... I need to test some things...

New enemies! Go follow in twitter:

@DANNOIZZ

#pixelart

So, the next implemented are the Equipment Augments, as their name says, improvements that you can add to weapons or armor, which add or add parameters to the equipment.

The quality range of the equipment will define how many improvements it can have.