Pop-up Refinement and New Hero Sprite
Hey everyone! In today's post, I want to focus on two major visual updates I've made to the game: the pop-ups and the hero.
I've polished the pop-up system. Previously, the game only had a basic damage indicator. Now, I have added specific pop-ups for:
HP & MP
Status Effects
Critical Damage
I made unique visual distinctions for each one of them, drastically improving the feedback you get while playing. To match this visual upgrade, I have also changed our hero's sprite, bringing adjustments and improvements to its design.



















3 comments