Game
Five Nights at F***Boys: Final Frights
3 months ago

Being honest:


I haven't done anything. Literally nothing. Barely thought about the project. Depression got worse immediately after I made the last post lmao

But within the last minute or so (which means to take this with a grain of salt), I've gotten a tiny bit of motivation to start working on it again.

That being said, I believe to make the game at least somewhat decent, I'm going to have to learn a hell of a lot of new stuff, such as proper pixel art, good gameplay design, and actually plan out the story carefully instead of coming up with it on a whim and putting small band-aids on it.

Essentially, nothing is different. This is just ONCE AGAIN (I feel like a broken record) providing a small "development" update, if you can even call it that at this point.



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So I've admittedly not done a single thing with this project since the last post.. school and also getting burned out easily sucks, but I should start again by tomorrow hopefully

anyways enjoy this image i made until the next dev thing

Small showcase at something that isn't going to stay Also I'll fix the blue background for the textbox once I figure more of this stuff out who knew learning an entire new engine would be hard

OKAY SO FOLLOWUP TO THE LAST POST: i completely forgot im going to europe next week and won't be home, AND i have testing to do this week. so basically don't have time to work until sometime after April 12th..

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