I have been working on Imperial Domination II a lot lately. I fixed some small glitches and balanced the game a lot. Today I am releasing beta 1.1! Check it out now!
Here is a list of some of the things changed compared with 1.0:
Grammar and spelling mistakes fixed
Auto battle no longer freezes
Button to pop up menu added
Replaced farmers with slaves
Civil changes take a turn and cost money
Upgrading slaves causes social unrest
Having a lot of slaves causes unrest
Added stats of military unit in user interface
Improved the defeated screen
Income is now more dependent on number of citizen instead of taxlevel
You can now pay knowledge for an extra train/constructpoint or order
Some small improvements for battle AI
Bigger advantage for towers
Added difficultylevels
Icons for events in provincial interface
A new song by geocranium
0 comments