Hey everyone, welcome to the first devlog of Beyond The Path. Since this is the first devlog of the game, i will start telling you the current state in the developement and what the game is about. Currently, the character has a proper movement, ground check (checks if the player is touching the ground so you cant fly by spamming the jump button) and the game has a user interface (still working on a pause menu), a level selector and a main menu. Game is still in an early developement stage but after i make an enemy ai, i will upload an alpha version as soon as i can. Now i want to talk about what the game will be like. I haven't decided about the story yet but there will be 90 levels (which i will be adding to after the full release) with 6 various themes each with 15 levels and 3 bosses. The worlds (as i mentioned earlier as themes) are The Forest, Ruins, Desert, Ice Land, Swamp and Deep Mines. Like i said in the description, the game will have multiplayer up to 3 players but later on, i will add a 4th player. This is it for the first devlog of Beyond The Path and thank you so much for supporting the process by being a part of the community. Stay tuned and see you in the next devlog.
Next up
Beyond The Path Devlog 2
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
So
i may or may not make an full art of some person or i may just leave this like that-
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
What you all think
Strange Umbrella
Finished work on the emotions of a new character for the tank universe
Check out this NPBR cyberpunk character model by Glyong E!
https://www.artstation.com/artwork/8edJRE
Regular exercise is key for healthy wings.
Try it out!
Szayel Aporro Granz - Bleach










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