Next up
What's up guys and welcome to this dev log!
In this case, we wanted to show a comparasion of the old and new version of the game logo
In the old version, it looked stretched and the "G" letters looked weird, but in the new version, it is more symmetrical
It's been a year since the last post. We're sorry to say that the game has not started it's programing yet. But here are some concept arts our artist did! make sure to follow him on insta (@/kotvls). And hopefully we'll update again soon, with more news.
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Just a Pico sprite
Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
Szayel Aporro Granz - Bleach
Path of Kami, running around the shrine area
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.











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