Next up
It's been a year since the last post. We're sorry to say that the game has not started it's programing yet. But here are some concept arts our artist did! make sure to follow him on insta (@/kotvls). And hopefully we'll update again soon, with more news.
What's up guys and welcome to this dev log!
In this case, we wanted to show a comparasion of the old and new version of the game logo
In the old version, it looked stretched and the "G" letters looked weird, but in the new version, it is more symmetrical
Bandana Dee the Dream Friend
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)











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