Hey GameJolt community! heres a quick update regarding Insomnia, recently I got my hands on a new set up, a a LOT more PC space, so now i have room for Unity on my PC, making it WAY easier to work on the game from home! meaning that a first playable version of the game should be a lot easier tio make, and can come out sooner. I’m still open to ideas, and would love to hear any and all suggestions, and when a playable version comes out, even a few negative comments would be helpful in telling me what needs to be fixed, thanks again to anyone who’s as hyped for Insomnia as I am, I’ve had a blast planning it out, and it is truly fun to let the story boil over and write itself out! I can wait for the project to progress! See ya’ll then!!!
Next up
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
🍒Did you like the game? A demo is available for free on Steam.
✌️ Thanks for playing IndieGameiacs!
⚙️ Free Demo: http://bit.ly/UniDuni
📺 Full Video: https://youtu.be/5qEbVXg7GaQ
Path of Kami: The Evolution of the Lore
Microsoft Windows XP Unprofessional (windows logo prototype)
Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Explosive domino effect
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc










0 comments