Game
BIG SEAN: ONLY 2 Deluxe: A Clean Mouthed Windows PowerPoint Version Of Grand Theft Auto For PPT 2016+
5 years ago

"BIG SEAN: ONLY 2 Deluxe — Retrospective Edition" has just launched, with many improvements and bug-fixes to hype us all up for "Big Sean III: GHOST WARS"!


Improvements:

Graphical Enhancements:

• Ari and Sean are now displayed as what has become of them after the events of the first two titles in the series; as they are now retrospectively reenacting those games out!

• The JGRS-rating before the male story-mode is no longer pixelated!

• The "TRUE" and "FALSE" buttons in both story modes have gotten a fresh paint job, and no longer sport the world's largest-and-most-misaligned pixels! In fact, the text-sprites are now in HD, just like the rest of the game's manuscript!

• The hand sprites that're shown in the beach-scenes are now HD, and have been recoloured to match Ari's and Sean's new forms!

• In Sean's story-mode, both the front- and back-sides of his Anime-Monster partners, Stanaton and Herbany, are now rendered in HD, as their forms from the 3D AnnieDex!

Auditory Upgrades:

• Ari's entire story-mode now has music, just like Sean's does! In addition, Ari's story's soundtrack is entirely new to the "Big Sean" series's musical score!

• Both Ari's and Sean's beach-scenes now have background music, as they perhaps should have possessed all along!

• Although zero improvements have been made to the infamous no-longer-supported 2018-Smart-Actions-Menu or its terribly-creepy voice-system, the scoring-interface has been updated to its 2020-variant, now featuring a much clearer, friendlier, and more humanistic, artificial-intelligence-infused, "JadeJohnson Records™" text-to-speech-engine!

Localization Updates:

• "More Games" has been disabled in the main menu, due to the JadeShop requiring some serious renovation.

• The JadeShop link has been disabled in "My Console" mode, for the same reason for which the main menu's "More Games" option is now unavailable.

• The bowling-alley's control-schemes have been relocalized according to the "JayBowl: Plot Plight" engine. "GYRO: OFF" has been changed to "WILL IS ON", and "GYRO: ON" is now "AIM IS ON"; making it much easier to understand which style-of-controls is currently-active at any given time!

Bug-Fixes:

• In the first room of both story-modes, the wall at the bottom of the screen no longer sports the wrong colour-palette!

• Whilst fighting your way through either protagonist's campaign, you should be able to notice that repeating enemies who share the same voice-file now all produce their full battle-cries, instead of every repetition after the first-member-of-a-streak cutting off after 0.05 seconds!

And maybe more?

We don't really remember; it was all such a blur! We made this in a matter of just twenty hours from start to finish, including inactivity, so we're sure there's something awesome we forgot to mention! If there's something cool we DID miss, that'll just be at least one more perk that this version of the game possesses that the original variant did not!

Please enjoy, and as always, "Happy Jading!™"

  0 votes Voting finished



0 comments

Loading...

Next up

Just to demonstrate how tyranical The Evil King Patrick can be; if Ikumi loses to him, watch how brutally he takes her out! Notice the mud splitting nigh equally and almost entirely in just two unique directions, implying he splatters HER, not just IT!

This is how the graphics for Dojo Mode used to look upon direct conceptualisation.

This is also how the game's Character Select Music used to sound, too!

Please note, this is running on last-gen hardware.

Aw yeeah! We squashed that bug like it was our JOB! Oh, wait, IT WAS! ¡lol! The Official JadeIrectOrPAL Update is coming VERY SOON!

Meet Ikumi! She's determined to help Bebe in any way in her attempts to overthrow The Evil King Patrick Riordan! And now, you can see it in her actions, more, and better, than ever before, via our new AI Cutscene Technology!

We've almost got the 25FPS, PAL-Region accurate version running, however, we did run into a small snag regarding the appearance of Frame0 (Pentavigesimal) that we need to fix before it can finally be released. Here's proof, though!

Say hello to Ghost Sean! He'll be one of the main protagonists in "Big Sean III: GHOST WARS"! Just like Ghost Ari, he'll be fully playable, complete with his own unique story arc! And unlike in the first two games, Ari's content won't just rehash his!

Yes, the original "Oh, Annie!"-game, from Two-Thousand-And-Nine, was LITERALLY, THAT, BAD!

And we don't talk about "Oh, Annie! 2", the HORRIBLY HOMELY side-scroller! It's best that game remain as lost media!

But WE'LL FIX the first one, just you wait!

JadeJohnson Industries Vault:

The 87Point5-Percent-Blind JadeJohnson Has Officially Beat “Mouse Unfair Redux’ - By YouTuber And PowerPoint-Game Developer “Diognei Matos’!

Big Sean's "Push-Gun" At 30 FPS.

Tested to successfully run in-engine at up-to-144 Hz!

Meet Zombie Sean: He'll have a special roll in "Big Sean III: GHOST WARS"! We're really excited to reveal his story a little later this summer, when we announce our brand new PowerPoint-Gaming-Console!