Game
Project Z




6 years ago

Big Update #2

-Shield Ability, Computing Shader

-Companion Shooter

-Enemy Swarm

-New Hurt Reaction

-Revamped Damage System(Behind the Scenes)

-Dash Ability Rework & Tap Dash System Added

-New Camera System




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Big Update #1

What's in this update?:

-Character Outline

-Air Combat & Ground Combat

-Knock Back

-Speed Dash

-Explosion Ability(In Progress)

-Enemy AI(Simple Bat Attack)

More to come~~

Attack Animations w/o damage

Ability Prototype

Movement w/ Animation

Update : Combat System has be upgraded (With a few bugs sadly), damage can actually be dealt to enemies and slide ability as been added.

Dash Ability Mostly Complete! Might need to slow time down a bit more..... >_>

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Have a good Boi