4 years ago



1 comment

Loading...

Next up

Been some working on ASCII UI. That was hard x), specially the input range ! As balance I had lot of fun making an "7 segment display font". Hopefully I will be able to be more into gameplay with theses elements

Working again on a textmode editor

The Witchspire Art Competition has come to Game Jolt!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!

Learn more about the art competition: https://bit.ly/WitchspireArtCompetition

Finally found a way to make slopes!

I added 14 special characters with lines of different heights to the font. They are replaced during rendering according to the rounding of the Y coordinate of their "sprite" (one character large road segment)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

This summer I made this custom textmode artwork for the next issue of Immersion, it will illustrate an article about robotic creatures. Used a custom tool I hid on my website here https://adelfaure.net/tools/liblab/ (it's a mess). Btw I'm open for work/commissions !

As I stopped to post on soundcloud I updated my website with a new music page 𝄠 There is new tracks, most of the old ones. Quality is variable but all is live-coded. No lazy load so you may have to wait before you hear anything https://t.co/QGcLwyqZ76

This week's Fan Art Friday celebrates Team Fortress 2! Accept the quest in your quest log to get started.

Textmode portraits