Game
Minecraft: Better than Blocks

1 month ago

Biomes and terrain generation are next.


I've implemented a brand new height map generator that makes better use of sine waves. It's as close to perlin noise as I can be bothered to make, and to be honest I much prefer the results I get from this because it's FAR more controllable and configurable.

I'm using a custom-modified pseudorandom cycle engine originally by DadOfMrLog.

Biomes I think I can implement:

  • Plains

  • Forest

  • Birch Forest

  • Meadow

  • Snowy Peaks



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Block selector accuracy - potential adjustment

HAAAAAAAAAAAAAAAAAAAAAAAA

heres what im doing while not working on unsandboxed. the design is my own.

I know some of yall need to read this and just get the fuck outta there. You should've done it a long time ago.

schizo comment lmao

This is elite ball knowledge but does anyone remember when you could put sprites in front of variable monitors? I miss that.

this is mental btw (Jetsy 2DX, a game I'm currently updating)