Game
Minecraft: Better than Blocks

2 months ago

Terrain generation is complicated.


I don't mean that in a technical sense, though that does hold true for what I'm about to talk about. Image 1 is 10 randomly seeded worlds in the BTB terrain generator, and they all look very samey, but right now that's for a reason.

Minecraft's terrain is iconic, and something I desperately want to replicate, though it's a challenge based on how the player interacts with the world in a 2D environment as opposed to 3D, and this is gonna sound so obvious and stupid.

In Minecraft, when you spawn in front of a giant mountain, what do you do? You walk around it, as you can in 3D space. But what can you do in a 2D game aside from walk in the other direction? All it takes is two blocks to stop you from being able to progress in a direction. Worse still, you can't really see the whole mountain in this game, I can't render all of that on screen.

My point is that if I were to add the complex terrain, exploration would be difficult without blocks to pillar up.

I'm sure I could find a way to adapt it or make it a world type alongside superflat, but I don't want to go through the trouble of remaking that complex and dynamic terrain generation only for it to not be used by default. It's too much work.

This was just a rant about trying to adapt a 3D game into 2D and just one example of the problems that's causing :')



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With all the talk about AI on Scratch, here's something I just finished for a separate thing I do. I'm too embarrassed to call it a job because I make a pittance from it.

it happened 😳

I'm sick of Scratch Team.

Biomes and terrain generation are next.

I intend to, eventually, add character customisation. At the very least I'll port over the dressing room from Bedrock.

And yes, it says "Singleplayer". I may have mentioned before, but the foundation is there for multiplayer. Eventually.

Game first, tho.

someone in my family was watching hazbin hotel

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However, none were removed! Just reworded or 'scratchified'.

I also added a few special ones :)

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