Just a small animation test in Cycles to see what I could pull off, that torch fire still needs tweaking but I'm happy with this quick test that took so many hours to work on.
As pretty as fire can be, never touch it!
Just a small animation test in Cycles to see what I could pull off, that torch fire still needs tweaking but I'm happy with this quick test that took so many hours to work on.
As pretty as fire can be, never touch it!
39 was a little stiff and lifeless whenever he entered the office, but no more, similar to the first game his position now erratically changes.
That'll make booping a little more difficult! >:D
In celebration of 39's 7th anniversary, I've decided to give you all a small taste of Impurity with a short demo.
The one that he called: Sam, arrived at the studio just before 12am, unbeknownst to them, he had a plan: To participate in various amounts of tomfoolery.
He was forced out by the beast, Plushie still trapped inside, it is unknown if they even survived. 39 was left to wander the streets, alone.
Bro literally woke up and said: 'Fuck it Imma turn into two trees today.'
Updating maps then loading an older save tends to greet me with crashes or less interesting bugs, instead I got this today.
Double Trouble
I've seen many speculate about the red eye, so I figured as a little Xmas pressie to you all, I'd finally clear the air. Two bunnies are better than one, right? Merry Xmas & Happy Holidays from down under! ~39
Beta Available Now, Merry Christmas!
Impurity ~ Early tests involving placeholder enemies, health and combat. (Content subject to change.)
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