Just a small animation test in Cycles to see what I could pull off, that torch fire still needs tweaking but I'm happy with this quick test that took so many hours to work on.
As pretty as fire can be, never touch it!
Just a small animation test in Cycles to see what I could pull off, that torch fire still needs tweaking but I'm happy with this quick test that took so many hours to work on.
As pretty as fire can be, never touch it!
Double Trouble
I've seen many speculate about the red eye, so I figured as a little Xmas pressie to you all, I'd finally clear the air. Two bunnies are better than one, right? Merry Xmas & Happy Holidays from down under! ~39
Via unknown substance, 39 would escape to what he called his 'Safe Haven'. He became detatched, and would be with his friends again, venturing The Island, quelling all evil that lurked within.
But... All good things come to an end, eventually.
39 was a little stiff and lifeless whenever he entered the office, but no more, similar to the first game his position now erratically changes.
That'll make booping a little more difficult! >:D
The one that he called: Sam, arrived at the studio just before 12am, unbeknownst to them, he had a plan: To participate in various amounts of tomfoolery.
Impurity ~ Early tests involving placeholder enemies, health and combat. (Content subject to change.)
Beta Available Now, Merry Christmas!
Newer, accurate models of 39 & his friends were set to replace them, with improved security technology, nullifying the need for a nightguard. But the new green rabbit would face a devastating malfunction, attacking everything on sight, with brute force.
Plushie be like: You're doing that the stupid way, this is how it's done!
39 never liked Halloween, as it was the very night that he lost himself, and murdered his friends.
Experience the catalyst for this brutal and major event, come 2024.
6 comments