Game
Five Nights With 39: Impurity
4 years ago

Blender Anim Test - Fire hot!


Just a small animation test in Cycles to see what I could pull off, that torch fire still needs tweaking but I'm happy with this quick test that took so many hours to work on.

As pretty as fire can be, never touch it!

2
1
1
1
1
1
1
1
1


6 comments

Loading...

Next up

He was forced out by the beast, Plushie still trapped inside, it is unknown if they even survived. 39 was left to wander the streets, alone.

The one that he called: Sam, arrived at the studio just before 12am, unbeknownst to them, he had a plan: To participate in various amounts of tomfoolery.

39 was a little stiff and lifeless whenever he entered the office, but no more, similar to the first game his position now erratically changes.

That'll make booping a little more difficult! >:D

A closer look at the procedurally generated fog and the dying trees blowing in the wind.

I've admittedly spent more time than needed just taking in the environment because it's so relaxing... for me anyway xP

Your fellow classmates when you pull out a pack of gum:

Bro's had a nice glow up since 2017.

Newer, accurate models of 39 & his friends were set to replace them, with improved security technology, nullifying the need for a nightguard. But the new green rabbit would face a devastating malfunction, attacking everything on sight, with brute force.

Bro literally woke up and said: 'Fuck it Imma turn into two trees today.'

Updating maps then loading an older save tends to greet me with crashes or less interesting bugs, instead I got this today.

Via unknown substance, 39 would escape to what he called his 'Safe Haven'. He became detatched, and would be with his friends again, venturing The Island, quelling all evil that lurked within.

But... All good things come to an end, eventually.

39: I'm so angy and scary, rahh Bloo: ...Notice me senpai... David: Hmm, this floor here is made out of floor