Game
Wequer

6 years ago

Blessed volume sliders




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Menu system of the future! #Nojong

In-Game Chat!

Did a lot of work cleaning up and commenting old uncommented code today and yesterday. Should make things that much easier in the future! Also enjoy this screenshot of the end of a game (I lost to myself)

Wonder if anyone can guess what kinda game I'm working on right now with this GameJolt session data as the only clue. I bet someone can sleuth it out!

I gave the game a screenshot tool so I don't have to update poorly cropped print-screen screenshots anymore. Also features some of the new interface work for the worm.

Sleepy

Coming Soon! #Nojong

I'm developing a new commercial game with a small team! A demo will be coming to steam soon, but you can wishlist it in the meantime if you're into deckbuilding / autobattlers / roguelikes!

https://store.steampowered.com/app/2862890/Become_the_Moon/

For some reason, it's really hard to change the alpha value of a tile layer in GameMaker. You can do this easily for sprite or instance layers, but not tile layers. So here's a video on how to easily update the alpha value of tile layers in real time.

Nojong, an arcade mashup of Tetris and Mahjong is out now!