Game
Minecraft: Better than Blocks


5 months ago

Block selector accuracy - potential adjustment


(concept art obviously, not final)

If you stop walking and are already breaking a block, you'll keep breaking it unless you move your mouse by a significant enough distance or release.

This'd help with accidentally trying to break the wrong blocks when you overshoot your movement by a small amount, hopefully leading to a more natural player experience.



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Biomes and terrain generation are next.

🙄 "canvas exploit" good grief.

working on a dream project of mine

I'm hating this attention.

added sprinting and i'm gonna improve connected textures.

sorry, i cant help it, i love working on this project lmfao

I did it. I fucking did it.

Dynamically adjusting collision boxes that use vectors instead of the old method.

GET. FUCKING. BENT.

Unsandboxed's "Inverse Kinematics" extension:

Terrain generation is complicated.

the beetleblocks domain was squatted by an online casino lmao