The dialog system is a Unity asset called RPG Talk, but I made a lot of improvements which are demonstrated in the gif. Variable manipulation and mid-dialog events (giving items and more) were added after I made the gif.
Blooming Darkness now has a dialog system! It was really fun to work on and is pretty flexible.
Also, this demonstration was done in the newly overhauled Shade Spire!
Next up
I updated some old art of mine to fit my game's newer style! What do you think? Also, thank you guys for your patience and support!
I made a game in 12 hours! Am I a real game developer now?
I'll continue to improve it, and hopefully release it here soon. Maybe I'll make it into a full mobile game in the future.
Siblings, am I right?
And in case you missed it, you can now play the Blooming Darkness demo!
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Hey everyone, it's been a while! Read the Article for an actual update.
I added a shield throw ability to the game. No indication yet, but it does more damage the more it bounces. I hope your trick shots are on point!
Dive into the cozy post-apocalyptic open world of Critter Cove!
Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."
Wishlist the game: https://bit.ly/CritterCove
I added a Bestiary to Blooming Darkness! I this should help flush out the world a bit, and perhaps even hint at some lore
The Blooming Darkness demo has just released! There's quite a bit of content and it's free! So, grab your keyboard or controller and try it!
Have fun and please give me honest feedback
https://gamejolt.com/games/blooming_darkness/398415
Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.
Outside circumstances and technical difficulties said no to me releasing it anytime this week, so next week... and if not then I'm done trying to scheldule things.
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