Like I said before, Blooming Darkness is no longer a priority. However, I felt the need release at least one patch.
And again, I do want to come back to this eventually! I've spent years crafting the lore and science of this world, and I'd love to share that with you all!
I'd also consider changing the combat to a weapon, sub-weapon system, with simple combos.
Oh yeah, Patch Notes:
You now start with a weak Double Jump
Prologue platform challenges simplified + more floating hint text
Sytholite Robot nerfed
Post-Prologue health increased + more healing items
Lumeetal Brute ramming attack fixed + Lumeetal Ace nerfed
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