The eighth boss, out of ten non-final bosses, is now done. The game’s actually getting pretty close to complete now. Barring potential complications, the game should be able to be properly released in Early Access in a few weeks or so. However, I give no guarantees I’ll be able to release it when I want to, as there are already a few complications I can think of that could crop up and get in the way of that.
Next up
Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.
Sorry about the relatively inactive devlog, here's some technicolor turrets to make up for it
I get that you're excited I improved your sprite, turrets, but you really don't have to shoot me in the face one bajillion thousand times to show it...
First look at the level 30 boss battle
...?
Oh, did you think this was dead...?
...nah, but it was on hiatus.
I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...
Protip: Don't get cornered by flames
What lies beyond level 20? New enemies and fiercer turrets, that's what!
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Did you know that today is #InternationalJazzDay? 🎷😎
No? 😯 Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? 🎷
Let us know what you think about it and have a great weekend!
Fan art for Foolish I'm feeling kinda better so I drew this
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