Next up
wooow....I REALLY gotta get back to game making.
I even gotta get to making some RPGmaker games again.
I made more sprites mostly for vertical moving enemies some that take a few hits to drop and some that are just single hit.
I used PixelStudio on my android tablet. I'm also using Krita for other pixel art since I mostly use flash for my games and etc.
This is random but I went back and updated the engine used to make a few of my games like the last game "Tempo Temple Chaos"
I made it so the other playable character now has a co-op player and also made a version to have Dolly and Val now team up.
New build uploaded.
Many fixes have been added to the demo.
Some images of Stage 7-4 now that its done, I left what happens to the Princess and why there's a level 8.
Level is done and moving on to the next level and the special level after the main game is done.
Back to game making
I'm going with an platformer starring PrincessLuna, Oddly a majority of my games don't even use Luna so its time to bring my alterego back into the game.
I updated this engine to allow PrincessLuna to be the main character and now everything is setup to make some PrincessLuna platform games again, I already did a shump version with a left and right shot system inspired by DeathSmiles
I'm back to work on my game boy looking platformer.
I added a mob to ride on across spikes, This can be use later for a mine cart type of level.
I'll have updates in due time.
If this looks weird and confusing...I tried to make a dark path if you activate a boss battle and win and...It failed...I ran test and it failed....
So here's the content I made so many can see and not be deemed trash and thrown away
Im am giving the Vertical shump a go again before I go back to the Horizontal style. I even started making pixel sprites on apps or Krita to up the game on things.
Sooo Senkai Zero is my next game project in development
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