Hello, everyone!
I’ve just graduated from college, and am just getting settled back in at home. For the time being, updates will be a bit sparse, but as soon as I get used to life outside of college and am ready to hop back on the horse, updates will continue- I do have plans to streamline some systems within the game, some expansion to the demo, as well as the full-fledged game which should be ready to be released as a 1.0 sometime in early 2018. In the meantime, Thank you IMMENSELY for all of your continued support, and I hope to bring good news to you all soon!
Thank you!
Next up
1.3.0 Is Live!
This was supposed to launch in November!
Oops!
I'll list the changes below the cut.
Halloween update!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
Demonstration of the spells and their effects :)!
brung back my old oc plus a new one
...they don`t have names yet tho
Levels' maps.
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)










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