Game
Brink of Extinction
9 years ago

Brief update on progress


Hello everyone!
Just figured I’d post an update on how development is going.
I’ve managed to finish up another three levels for the endless mode, which means that only two remain before I’ve managed to finish up all the levels for the full release of the game.
Most of the progress recently has, however, been under the hood things like optimization and bug fixes. Mostly I’ve focused on:
texture compression,
merging textures,
streamlining use of textures to avoid textures only used a small amount of times,
merging objects to get only one shadow caster,
minimized drawcalls further by merging objects.
These fixes combined should mean that the game will run better on lower end computers.
Next week I will be finishing up the remaining two levels to be able to focus more energy to fixing sounds and music finally. There should also be a green light campaign on the way towards the end of the year/early 2017 hopefully.

There will be an update to correct some issues present in the current build around Nov 30th.



0 comments

Loading...

Next up

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

New Teasers!

Development of my game Juno. This is the rune equipment system.

Usually update over on twitter: https://twitter.com/synrec_kaisyl