Game
Petrichor
7 months ago

Bringing back a tradition, mentioning the music that makes game development possible! (aka tolerable)

https://www.youtube.com/watch?v=q65mJ6cBctQ

Horsed makes music like no other, their longer songs in particular just scratch an itch nothing else can. Check out BOUNDLESS!!


https://www.youtube.com/watch?v=q65mJ6cBctQ
https://www.youtube.com/watch?v=q65mJ6cBctQ
https://www.youtube.com/watch?v=q65mJ6cBctQ
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2 comments

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Next up

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

we do a little computing

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

Here at redleaf industries, we have expert planning capabilities :3

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

Comms open, 3 slots available this month! Prices are increased, see the article for why.

To make a request, go to:

https://forms.gle/txkTZg6MRSWWb1Ey5

Or, contact me via e-mail at [email protected]

I will get back to you when I can.

Full TOS: https://pastebin.com/AEaz459t

Here at mavis & co we take development very seriously

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

chillin' by the SYRUP cooler