The following bugs have been fixed:
UI scaling: UI's would not scale to fit user's resolution
The player's cam sensitivity should now be much lower and easier to use.
The following bugs have been fixed:
UI scaling: UI's would not scale to fit user's resolution
The player's cam sensitivity should now be much lower and easier to use.
"Thanks guys for endless hours of fun." 👍
(My first fan art. Read the article, please.)
Shadow The Hedgehog X pixel art
Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^
The whole squad is here!
Interested? Follow me!
I-Buki
Mio-Da!
Ibuki Mioda!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
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