The following bugs have been fixed:
UI scaling: UI's would not scale to fit user's resolution
The player's cam sensitivity should now be much lower and easier to use.
The following bugs have been fixed:
UI scaling: UI's would not scale to fit user's resolution
The player's cam sensitivity should now be much lower and easier to use.
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
The whole squad is here!
Interested? Follow me!
A Shiny Mega Gengar 🌟 For @ManutkArt ![]()
's #ThreeColorsChallenge!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
I did this on my 3DS ^^ #Kirby
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Path of Kami, running around the shrine area
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.
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