The following bugs have been fixed:
UI scaling: UI's would not scale to fit user's resolution
The player's cam sensitivity should now be much lower and easier to use.
The following bugs have been fixed:
UI scaling: UI's would not scale to fit user's resolution
The player's cam sensitivity should now be much lower and easier to use.
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
not the greatest house, but it's a house! :D
I did this on my 3DS ^^ #Kirby
blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc
Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!
(Btw, sorry for the double post! I'll try to post less)
Daldos Gameplay
I thought I would do a quick show and tell, with a 2 min video of the start of the game and some of the game elements, after many many months it is really starting to come together, time to start networking https://gamejolt.com/games/Dungeon_fable/490669
Distrust - HUMERUS (with dirty shade) Papyrus isn`t small. It's possible that I didn't draw him well, but he crouched down and bent towards us. I'm still bad at moments like this
Added an exit portal to the maze SRP project. It has a simple effect using scrolling UV's and particles.
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