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Rushaug: Feline Warfare

5 years ago

BUILD v0.8.3 is now live! This is the big one in preparation for the new trailer! Stay tuned!

#gamedev #metroidvania #changelog #pixelart #stealthshooter #drone #platformer #2dplatformer


v0.8.3 Changelog:

- Updated remaining menu buttons to new UI style

- Produced more silencer variant sprites for weapons (TP895, DM97, AR-58, KEV-42)

- Added SFX for consuming water bottle

- Improved weapon sprites (OV2-A. GAR-7 Liberator, WF512, GWD120, VT80, RIU-9)

- A lot of new assets for SATF Space ship hub area

- Polished character portraits (Ridley Wesker, Rex, Zargasso, Conrad Angola, Red Nuke, Sirra)

- Implemented evidence board

- Added a large variety of camos for helicopter (currently unable to change)

- Recalibrated arm positioning from fixed to move dynamically with player shoulder-joint at all times

- Polished arm walking animation

- Reanimated jump and fall animation

- Implemented dynamic rotation effect to player tail responding to movement

- Updated guerrilla unit animations

- Updated Red Nuke in-game sprite

- Improved blood VFX

- Fixed bug causing blood VFX not to appear on certain frames

- Reanimated water tiles

- Added shark enemy

- Beautified swimming animation

- Beautified floating animation

- Beautified ledge grab animation

- Calibrated weapon positioning while swimming

- Improved follower AI

- Made enemies react to "fresh" dead bodies

- Beautified pine tree assets

- Added "damped blood" particle VFX

- Added "Demo" label to title screen

- Removed all dev keys

- Fixed bug causing alarm to go off when shooting ceiling camera while security is disabled

- Updated skip UI button



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