
By the way, it's in the best interest of y'all to test the compiler.
Basically every feature I've been working on regarding custom-blocks has been awaiting this new compiler:
- Custom hats
- Branch inputs
- End-caps
- Global custom blocks
You name it.
Next up
ooga wooga ooga
MY BRAAAAAAAAAAIN
turns out, the hitbox is out of sync with the player, but only visually. considering the drawn collisions are supplementary to the debug menu, i am not gonna fix that. it's annoying, but not gamebreaking.
camera zoom is kinda working
Connected textures have been implemented on a rudimentary level. It's got some jank but the concept is there and I can easily improve it in a few days.
The two JSON extensions are available for testing in the Unsandboxed Discord Server.
I'll be releasing more, such as Clones Plus 2, when I can. Hopefully these'll make Unsandboxed a lot more... viable.
Camera
added sprinting and i'm gonna improve connected textures.
sorry, i cant help it, i love working on this project lmfao
A build for a brand new extension for Unsandboxed is available for testing and feedback in the Discord server.
Block selector accuracy - potential adjustment










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