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Next up
Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?
now the enemy can drop cards, we can take and use the cards. to draw, and use the cards requires enough battlepoints, to use the cards the battle level must also be sufficient, we can get battle points by attacking enemy or taking enemy damage
adding enemy, camera movement, parallax effect. did you notice the vertical line? anyone know how to make them gone?
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new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year
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GrundHeim coming soon on steam.
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
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adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?
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