
Next up
this is the initial state of CardyHeim, theese moves are not all there at the beginning. we need to equip active card to execute them. next : adding some SFX and VFX
Now there is a place to rest, you can manage and see all cards in your deck. the deck, the enemy, the cards in hand, HP and buff will be reset. its also act as a checkpoint
adding some effect, what do you think? next time let's make that swing hit an enemy. or maybe make the camera move, what to do first?
LGBTQ+ Game Dev Icons: Maddy Thorson is a lead creator behind TowerFall and Celeste! She also co-founded Extremely OK Games with her friends. She got her start making small games in GameMaker and has also developed romhacks.
GrundHeim coming soon on steam.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
GrunHeim is now available on GameJolt, check it out -> https://gamejolt.com/games/Grundheim/771300
new gameplay video for CardyHeim, check it in my profile, will be release on Steam early next year
What was your favorite demo from the June 2026 Steam Next Fest?
Adding some more enemy and their unique card drop and attack, I plan to finish the first demo version later this month, what do you think?


















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