Game
The Inferno Game BETA

3 years ago

Celtic knots are hard, but pretty satisfying when I can get them right




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My #Yule video from 2025. I talk more about my prototypes, specifically my #2DHorror games.

A small #sidescroller #horror inspired by me getting sick at the start of the year and binging on Atlantic Canadian folklore! I call it Escaping Ankou! Currently in Alpha.

I’ve finally conquered my perfectionism long enough to make some sprite assets. It was fun playing with smear frames to show a bit more life in the animations.

Okay, I finally got a part for another project done, so I can focus on this for the day. I’m going to carefully draw the background assets for the kitchen. I still made sure to darken my room for a better view. Process details are in the article below.

#Mabon update video. Forgot to post it here last Fall

I mainly put my games on GD.games but I'm thinking of seeing if I can come back to this place if I can mage posting between several sites

Updates:

Polished the Ability Function

Added Diablo's Fire Fan 9000!

Added slippery ice

Added Health Dummies

Took out Level Select Menu

Play here: https://gamejolt.com/games/the-inferno-game-beta/690142

Been working more on The Inferno Gang's Demo. Almost done! Don't wanna say when I'll get it done due to not wanting a deadline, but hopefully soon

Got Project Deep into Beta, yay!

I mainly just have to work on the art and figure out some leftover bugs in the programming. I want to have a mobile option, too. It's gonna be a Horror Collectathon

Finally got the lineart for the church done #folklore #ankou #gameart

2.8.0’s release will be this Friday. I started a new summer job this week and it’s been great so far, but I;m also very tired. I’m starting to commission play testers to help me out with it’s development. Thanks for everyone’s support!