Next up
Battles are getting an improvement in v1.7!
- Enemies now have HP bars
- Added a fatigue mechanic
- A battle tutorial in chapter 1
- Enemies now have a thought system (Text popups displaying what the enemy is thinking)
It's been a long year!
Here is a comparison of v1.0 to v1.7!
Ashwood established the Moonlight Festival, an annual event where rituals are performed to honor the past and seek protection for the future.
We have partnered with Hide4Games to bring Mindhive: Wilds to the web! Go check it out: https://www.hide4games.com/wyvernscale/mhw.html
Before / After
Because now I am much more efficient, I have decided to improve small details that are essential and also begin to create the new scenario.
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An Important Announcement.
Shhhh... take a listen! (v1.8)
Shelves
The library shelves are ready, all that remains is to adjust the collisions and from there I start with the scenario
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v1.6 "Ascension" has arrived!
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