Next up
A little sneakpeek into the updated battle system!
- Enemies now have thoughts
- Enemies now have healthbars
A battling tutorial is finally being added!
We have partnered with Hide4Games to bring Mindhive: Wilds to the web! Go check it out: https://www.hide4games.com/wyvernscale/mhw.html
The work continues
After several tutorials, guides, and more, I was finally able to model and export. The Reunion Fate project won't stop for anything, and you'll have the DEMO you deserve
#IndieDev #GameDev #ReunionFate #HorrorGame #PixelGame #PixelArt
Shhhh... take a listen! (v1.8)
France.
Ashwood established the Moonlight Festival, an annual event where rituals are performed to honor the past and seek protection for the future.
It's been a long year!
Here is a comparison of v1.0 to v1.7!
Concept art for an JRPG type game I want to make! Very Final Fantasy and Deltarune-y
Battles are getting an improvement in v1.7!
- Enemies now have HP bars
- Added a fatigue mechanic
- A battle tutorial in chapter 1
- Enemies now have a thought system (Text popups displaying what the enemy is thinking)
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