Game
Mindhive: Wilds

11 months ago

Certain types of weapons will now allow one attribute to be added via the new "Tinkering" crafting category.




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A little sneakpeek into the updated battle system!

- Enemies now have thoughts

- Enemies now have healthbars

A battling tutorial is finally being added!

We have partnered with Hide4Games to bring Mindhive: Wilds to the web! Go check it out: https://www.hide4games.com/wyvernscale/mhw.html

The work continues

After several tutorials, guides, and more, I was finally able to model and export. The Reunion Fate project won't stop for anything, and you'll have the DEMO you deserve

#IndieDev #GameDev #ReunionFate #HorrorGame #PixelGame #PixelArt

Shhhh... take a listen! (v1.8)

France.

Ashwood established the Moonlight Festival, an annual event where rituals are performed to honor the past and seek protection for the future.

It's been a long year!

Here is a comparison of v1.0 to v1.7!

Concept art for an JRPG type game I want to make! Very Final Fantasy and Deltarune-y

Battles are getting an improvement in v1.7!

- Enemies now have HP bars

- Added a fatigue mechanic

- A battle tutorial in chapter 1

- Enemies now have a thought system (Text popups displaying what the enemy is thinking)