2 years ago

Chainsaw Man NeoGeo Pocket Color sprite repost. Still pretty proud of this one. #chainsawman #pixelart #ngpc




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In-Game music! What I found out about Meta Sounds in #UnrealEngine5 #gamedev

πŸ‘‰ https://youtu.be/p0iZ9mZ-qKY

(Twitch is down for some reason, sorry!)

Hit Flash, with bonus Hit Stop on charged attacks! πŸ’₯ (Also trying a new video format to help with GameJolt's apparent 30fps max video quality. Hope it comes out OK.) #UnrealEngine5 #megaman

I'm playing Simon's Quest with my wife. It's one of her favorites.

Bless whoever made the Map and retranslation mod for it.

For my birthday yesterday my wife got me a Sonic cake 🀣

She's the best!

Rulers of Space is SO CLOSE to a stable locked 240fps 1080p on SteamDeck. I think it's a realistic performance target at this point. πŸ’ͺ

#UnrealEngine5 #gamedev #megaman #steamdeck

Working on more material features for Sprites in Unreal Engine 5. The ability to have a solid Color Overlay (will be important for 'flashing' on damage taken), and a global Sprite color multiplier. #gamedev #unrealengine

There was another flood here. My wife and I are fine this time, but many others were hit... It's awful to see places you know under water like this.

πŸ”΄LIVE! Let's make more bodyparts! (For enemies to blow up into.) + Overview on how I did the Flash and Hit Stop. Weekly update starts NOW! πŸ”· https://www.twitch.tv/marcdwyz πŸ”· https://youtu.be/Wj6Z1SHu-JI

Project Update for Mega Man the Rulers of Space - then - checking out the excellent Color Mod for Mega Man 4 (GameBoy) by MarcMax (not me, the other Marc)!

πŸ”΄ https://youtu.be/ADt0Oo_FCs0 πŸ”΄ https://www.twitch.tv/marcdwyz

It's my birthday! But the present is for all of you.

Enemy objects now explode into parts, similar to some other Mega Man titles.

#gamedev #UnrealEngine #megaman