Game
Somewhen

1 month ago

Changed the battle UI drastically again--hopefully for one of the last times!




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I'm gonna make a new action RPG with funny animal people using Blockbench and Godot 4.6!

The momentum bar will replaced by the Overdrive Gauge. More baseball theming I couldn't do before! I filled it with Baja Blast.

Same place as last post, but at niiiiight. Oooooooh.

Worked even more on the UI and brought the previously functional Overdrive Gauge (up to 3 OP) for a future fight between Idyll and his best bro here! Inspired by the fights Sora would have with his friends on the beach in Kingdom Hearts!

I hit many new milestones today! Four them at the same time in fact! 1,000 followers here! 500 on Somewhen's page! A new 2.7k on Bsky! A new 3.6k elsewhere. Thank you guys so much!

The 6 main characters in SOMEWHEN. It's about time!

Been a sec huh? I've been working on an ARPG unrelated to Somewhen for quite some time, focusing on it for this year! I'll make an announcement about it soon enough. Somewhen will be on hold until I get this out of my system. I left RPG Maker for Godot!

Completed a portion of this map and will design it around the new ability to swim around as you please! Very excited on what is to come!

LETS DO THIS! Enemy targeting redone and ready to go! Even adjusts for monster size.

I made this cute model cause I started to stream on Twitch recently! I dunno how often of a habit this'll be yet, but I'm mostly gonna focus on Godot shaders and general game development, pixel art/animation, and the occasional Switch 2 game or two.