Added
Now on multiplayer if everyone is down the game ends
Added an option to rebind the "Start Game" input
Added 3 new revive messages
Changes
Stamina now regenerates 3x faster when not moving
Improved the check distance on the spectating camera
The way the life is synced has been rewritten, this should fix a few cases where it was possible to be alive with 0 or less Health
Changed the Zombies spawn amount every 3 waves:
2 + Players Amount> 4 + Players AmountUpdated some conditions to the Zombies animator, hope this fixes an issue where some animations were not playing properly in a few cases
Perks
All descriptions have been updated for better readability, explain a few conditions, and fix some grammar misspellings.
Lucky Move
Now if you get down and don't revive 3 times, the fourth try will be guaranteed to revive you
Revive with
25%> 100% of your Max Health
Regeneration
Doesn't regenerate if you are Bleeding/On Fire/Poisoned
Regenerate up to
35%> 30%Life per sec
0.75> 0.5
Adrenaline
Doesn't receive the speed effect under the slowness debuff
Activate when
your life is lower than 25%> when your life is 35% or lower
Hard to Kill: activates
when your life is below 40%> when your life is 35% or lowerHeavy lifter: speed to fix barricades
30%> 25%
Items
The explosion range for grenades has been decreased for players by 50%
Shotgun: Price
1600> 1800Sawed Shotgun:
Fire Rate
0.2> 0.4 (Nerfed)Now receive 8 bullets when buying ammo
Ammo Price
32> 46
Fire Axe:
Price
1600> 2000Damage
46x2> 49x2
Grenade: Damage
200> 400Stick Grenade: Damage
200> 175Revolver: Now receives x3 Max ammo when buying
Knife: Attack time
1.75> 0.2
Classes
Ranger (Minigun):
Cooling cooldown
120s> 100s
Fixes
Fixed an issue where the ammo price was not being applied correctly
Fixed an issue where the Host ping would be displayed instead of "[Host]"
Fixed an issue where the Lucky Move was not working properly in some cases
Fixed an issue where the pause text would overlay the Pause interface
Fixed an issue where the Revive notification would keep showing over the Pause interface
Fixed an issue where the Chat was being displayed over the Pause Interface
Fixed an issue where the Item Notification would not be set to transparent in a few cases
Fixed an issue where the Doctor couldn't heal other players
Fixed an issue where the grenades were dealing damage to players behind objects
Fixed an issue where the Broken Shield cooldown from Enforcer was not counting properly
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