Loading...
24
Game
El Donte's Bizarre Adventure
3 days ago

Changing the way I work on the game to make things more efficient as all core elements/mechanics have been mostly implemented.

Working on the cutscenes, here's a sneek peek of one.




0 comments

Loading...

Next up

Coming at you again with another visual related thing.

The new Vergil navigator pop-up looks really cool, thought I'd post it.

Another asset update, this time to the main page headers.

It's a hell of alot more readable right now, to the point Futura is going to be the optimal font to stick with for most of the visual stuff.

Trophy Icons have been updated again!

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

Like with Trophies, I've changed the pause menu again; hopefully for the last time.

The menu before this one looked nice but was just too difficult to navigate. This one is better, more user friendly.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Yes, it was absolutely worth messing up the general text alignment for this. This is fire, we love SMT.

Still on the crusade of visually upgrading things. Upgraded the text boxes and character busts this time round.

Added an absolutely FIRE red background thing to each of the busts for more of that visual pop.

I'm very stoked over this, more to come.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Yet another Demo Update!