
Character animation with up&down movement.
Horizontal scrolling is under development.
Game page: https://jmp-ea31.itch.io/v8id
Next up
Full screen scrolling up/down mostly working on C64. Color data is still remaining at its original position. The guy's flickering was caused by the double buffering, because I'm constantly switching between 2 separate screens. #8bit #c64 #commodore #retro
Experimental screen scrolling working smoothly. (Currently only down)
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower π», so do we improvise with this post you're reading. π
What's coming out of your own improvs? π€
#Pecaminosa | #IndieDev | #OST | #Jazz
Did you know that today is #InternationalJazzDay? π·π
No? π― Well, we couldn't pass up this date!
And what better to celebrate this day than #Pecaminosa #OST? π·
Let us know what you think about it and have a great weekend!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereβs a guy playing the sax for some reason.
Chiaki Nanami!
What you all think
A Shiny Mega Gengar π For @ManutkArt ![]()
's #ThreeColorsChallenge!
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.














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