3 months ago

Charge Sticker Supporter Appreciation Post!

Thank you all so much for your support, it truly helps me out so very very much!

I hope you all had an amazing May, and have a fantastic June!

Please take care and keep being awesome!




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New AoE spell sprites.

I think the Fire one needs something in the middle, and they all need particles. Kinda want the Ice one to look more like it's growing rather than just moving.

But these will do for now!

Thank you to everyone that gave me Charged Stickers last month!

You are all amazing and I can't express my gratitude enough!

Stop it.😭

Stop with the random shiny lickitongues!!!

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Just make it exist first.

You can make it look nice later.

That's my philosophy too, but I often compartmentalise it and do it in stages.

Add a feature, get it working, then later make it look good!

https://www.patreon.com/posts/81674255

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

I don't have a cat, but I have a couple cat rugs!

#CatDay

Happy August everyone! Dang, the year is flying by T_T

Fewer new features this month, as I'm still getting accustomed to my new situation. Lots of bug fixes and tweaks though!

https://www.patreon.com/posts/134065062

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Working on adding options to generate and see the Game World before you start a new game.

It seems to be displaying the map at the wrong scale though? Very odd! I tried zooming in and out and it doesn't match any, so it must be a UI scale issue??