Next up
The first design of the zombie
Explode-O-Nut Concept Art
This is what the game looks like
This is the first world, this world is easy because if a zombie walks on water, the zombie will move slower
I made the game wider, plants will not attack if the zombies are too far, I did this so the player can prepare
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Runestones: from concept to in-game model🗿
Update 2.627
New challenges & new effects!
Path of Kami, running around the shrine area
Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.
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