



Next up
(#Update #VolumetricLights) I've developed new volumetric lights for my game, using UE5 Niagara system, to add more realistcity to the game and feel more alive. They are animated as well so they feel like they are made out of dust. Video Coming Soon!
Bandit Trap is Out Now!
Defend your home using inventive boobytraps as the Trapper, or team up as three sneaky Bandits and try to escape with the loot!
Quests inspired by the game are in your quest log now!
Check out the game: https://bit.ly/bandittraplaunch
(#GamePlayVideo #NewVolumetricLights) I've posted a pictures of new volumetric lights I've been working on using Niagara on UE5, and in this video I showcase them at run-time, hope you like it. And most importantly I officially added map to my game! 
Have you played Bandit Trap?
New quests celebrating the game have entered your log. Tell us about YOUR favorite trap from Bandit Trap using the tag #MyFavoriteBanditTrap.
Get the game: https://bit.ly/bandittraplaunch
(#MapUpdate #WorldPartition) I've Update the visuals added weather effects and more to the game, and on top of that, I've created world-partition setup for foliage, so I can optimize the game as much as possible so everyone can play it.

Dev. Update 0.5 is HERE! 
--------------------------------- We have added new : Overhaul old systems
Added random event's
Speach Bubbles
AI Smart Interaction System
AI Behavior and Personal Needs
Wishlist on steam
https://shorturl.at/V79Nb 
@Innombrable ![]()
is a Jolter to Watch and game dev! Follow @Innombrable
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before the quest ends on May 12 and you'll get Coins!
(#ChracterSwitch) Showcasing the capabilities of switching your characters at runtime without losing any progress, character keep maintaining their traits and everything else but be careful white they are disconnected that still ticking.















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