Game
Sonic the Hedgehog: Blasting Adventure
5 years ago

Chefe da Green Hill melhorado!


O chefe da Green Hill teve sua área de combate modificada. Agora se passa em uma ponte e o chefe surge por cima, assim o jogador não cairá em um abismo. Seu sprite também foi modificado, tendo seu canhão em uma posição mais acima.



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Next up

Version 7.1.1

A new update is coming.

Version 7.2 is here.

-Improved Title Screen

-Better sprites for Knuckles

-Gameplay improvements (Tails and Knuckles' jump height, lose less speed while rolling)

-New ending art

I won't be naming my games versions as "final" anymore.

I'm not android dev!

New update.

- Spanish Language added;

- Few script improvements;

- Reduced space between the hud digits (EDIT: Added an extra digit to the minute counter from 0-9, now 00 to 09;

Legacy version will receive these updates as well. (EDIT: It's updated now)

The final update is here. Check the article to see the changes.

All my thanks to all of you, for supporting this project ever since its first builds.

For now, I'll take a rest from game development. I have no plans for new projects.

Special thanks to all of you, who played, streamed and supported the project ever since it was called Round2.exe. There is more stuff for me to say, so I'll put it on an article. Forgive the typos, english isn't my native language.

Now that the Megaman X version has been finished, time to update the OG one as well. This update will also be the final one. To begin with, I'll revamp Knux's sprites.

Controller support will also be implemented.

Spanish language is being added.

I guess we can say I ordered a figure of Sonic as he's seen in The Second Round, since he's mostly angry in this game...

For the next release (Version 7), I'll be merging both versions (Complete and Legacy) into one single game. I guess it's much better than upgrading two versions of the same game all the time.

(The image does not represent the final product.)