Game
Snake Slayer
8 years ago

Clarifying some things


Why this game has been posted so early in development

As you may have noticed this game has been posted on this site very early in development. As the programmer on the team I would like to say that the game is maybe 40% complete. The core mechanics are finished and have been for a few weeks now. Now logic would be to continue moving forward in development, but we wanted to make sure the mechanics were as polished as possible for smooth gameplay. We believe that we achieved that goal pretty well and if you disagree please comment any issues or bugs that need fixed. We will start a list of bugs I guess. But, the important thing is now we can move on to music, polishing the story, and finally UI and overall make the game a more fun experience for everybody.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Chiaki Nanami!

Strange Umbrella

Demonstration of the spells and their effects :)!

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

My D&D art for my family so far (WIP if you couldn't tell)

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)