Game
Snake Slayer
8 years ago

Clarifying some things


Why this game has been posted so early in development

As you may have noticed this game has been posted on this site very early in development. As the programmer on the team I would like to say that the game is maybe 40% complete. The core mechanics are finished and have been for a few weeks now. Now logic would be to continue moving forward in development, but we wanted to make sure the mechanics were as polished as possible for smooth gameplay. We believe that we achieved that goal pretty well and if you disagree please comment any issues or bugs that need fixed. We will start a list of bugs I guess. But, the important thing is now we can move on to music, polishing the story, and finally UI and overall make the game a more fun experience for everybody.



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Runestones: from concept to in-game model🗿

Shadow The Hedgehog X pixel art

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)