Game
Omega Clash
10 years ago

Code optimized!


Hello everybody!

Omega Clash code was optimized in the last build, and I added a new enemy, a blue little devil that appears only at stage 3.

And more: when the player is hit, the screen flashes in red, in the best 80’s style.

Thank you for playing and supporting, because I’m learning a lot with this little game!



0 comments

Loading...

Next up

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Explosive domino effect

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc

Daldos Gameplay

(sound ON šŸ”Š) We changed the tree harvesting selection sounds. Again.

Should we stop already? Let us know!

Find out more about the game on Steam:

http://bit.ly/AtS_New_Sounds_GJ

A merchant has set up shop in our dungeons. Because where else would you open a general store?

An old abandoned potion-shop once belonging to a unknown people of magic and wonders -- that is tucked away from the world. Only to be found by the most daring of adventures setting out to find these remnants of a once great civilization, lost to time.