Game
Eternal Hope

7 years ago

"Come here, dont be afraid!" Testing the interaction between protagonist and creatures.




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"You and your tortoise friend after taking a walk through the cave"

We want to show you our new office! *-----* Now it's time to work and release Eternal Hope! We're almost guys, thank you all the support so far <3333

Sneak Peek! Temple of Souls! And we want to thank you the support all these years! <3

We just released Eternal Hope: Prologue for FREE on Steam! We hope you enjoy it and also have a great day!

store.steampowered.com/app/1325880/Eternal_Hope_Prologue/

Hi guys. A video-log of where we are and where we are going with the development of DeadbyDread. Please bring us with your feedback!

*Available now on Steam*

A beautiful journey of love and death.

bit.ly/EternalHope_Steam

Hi Everyone! here a ScoobyDoo (sness) game feature for individual rooms of the our main mansion. So we simply teleporting the players to a room that was projected elsewhere in the main mansion, but in the same scene. Simple and functional for multiplayer

Update Development.

Hey EveryOne. We was working hard on the portability of our beloved game EternalHope. Finally, we made it. It was an incredible journey. To celebrate, we have a lot of Digital Copies of Eternal Hope to giveaway! Come join us at http://bit.ly/DHGdiscord

Hey Guys. Today some of our new implementation. MineGame interaction. Here we are using it at fuses.

The idea is simple.

Whenever you make a mistake, the progress you've made in fixing the fuse will decrease! Do you think this got interesting?